How is the bouncing inside the surface defined? Is it procedurally generated for each ray or the same for any ray entering a given material?
I also had the same question as @npels. I found some techniques in this Wikipedia article: https://en.wikipedia.org/wiki/Subsurface_scattering
How is the bouncing inside the surface defined? Is it procedurally generated for each ray or the same for any ray entering a given material?
I also had the same question as @npels. I found some techniques in this Wikipedia article: https://en.wikipedia.org/wiki/Subsurface_scattering