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Lecture 15: Advanced Topics in Material Modeling (91)
jasonchang2

I imagine the idea of thresholding can be applied to more than just reflectance, are there more procedurally defined details that can be computed in this way?

mylesdomingo

This reminded me of some examples from codepen using three.js to apply perlin noise to objects.

https://codepen.io/ya7gisa0/pen/vGJvWw

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