Lecture 2: Sampling Triangles (65)

My guess is that one solution to jaggies will be to shade boundary pixels proportionally to how much of their area is inside the triangle. E.g. a pixel that is 50% inside the triangle would be an even mix of the color values inside and outside the triangle.


For the relevant factors, I wonder if this is becoming less of an issue with higher resolution displays where the jaggies will be almost imperceptible at a regular viewing distance from the screen.

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