Lecture 5: Texture Mapping (16)

I'm curious if using different combinations of alpha, beta, and gamma can create unique blending effects (ex. using alpha^2 instead of just alpha then normalizing, etc.)


Nonlinear interpolation? Sounds like a kind of texture... @SourMongoose


it's quite late now, but definitely would've been a cool thing to explore & visualize back in project 1 :)

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