Lecture 5: Texture Mapping (52)
soraproducer

Nearest interpolation: https://en.wikipedia.org/wiki/Nearest-neighbor_interpolation

Bilinear interpolation: https://en.wikipedia.org/wiki/Bilinear_interpolation

Bicubic interpolation: https://en.wikipedia.org/wiki/Bicubic_interpolation

Time Complexity | Filtered Image

Bicubic: More costly | Smoothest

Bilinear: Costly | Smoother

Nearest: Simplest | "Blocky"

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