Lecture 8: Meshes and Geometry Processing (47)

In earlier lectures, it was mentioned that using polygons of higher degree is inefficient/redundant in general cases. Is there a reason why, squares are used then in this case?


@lawrenceyan Quad meshes are better suited to represent certain shapes, and work better with some physical modeling systems. Earlier lectures meant more that arbitrarily high degree polygons are inefficient; the differences between quad and triangle meshes aren't very significant

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