In the event of pointer reassignments, we can avoid large amounts of memory being reallocated by the program just to swap values for any object type. If the object maintaining the point was much larger, reallocating a point to redefine the triangle would take significantly more memory and therefore be slower.
In the event of pointer reassignments, we can avoid large amounts of memory being reallocated by the program just to swap values for any object type. If the object maintaining the point was much larger, reallocating a point to redefine the triangle would take significantly more memory and therefore be slower.