You are viewing the course site for a past offering of this course. The current offering may be found here.
Lecture 11: Radiometry and Photometry (32)
gavinmak

How would this model change if radiance was variant? Like if we were to do a scene with fog, how would one model the rays hitting the fog and falling off with distance?

rlna

To the above asker, I wonder if fog could be modeled by including details of individual water particles in the air to calculate the rays bouncing off to create an obscured light effect. I found a resource that lists other resources on different ways clouds and fog are rendered: http://vterrain.org/Atmosphere/Clouds/

You must be enrolled in the course to comment