Lecture 15: Advanced Topics in Material Modeling (70)

What is the reason that BSSRDF blurs out the details? Maybe because of the virtual light, the shadows are gone?


Curious about this too.


I think you're right -- I feel like the BSSRDF is "blurring / smoothing the rougher details" because of how it changes the movement of light, hence reducing the harsh shadows (that would typically define the "rougher details" more)

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